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deltaengine/include/renderer/calls.hpp
T
2026-02-12 19:55:21 +01:00

10 lines
221 B
C++

#ifndef DELTA_RENDERCALLS
#define DELTA_RENDERCALLS
#include <SDL3/SDL.h>
#include "math.hpp"
void rasterizeTriangle(SDL_Renderer *renderer, const DeltaVector2 &a, const DeltaVector2 &b, const DeltaVector2 &c);
#endif