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deltaengine/include/entity.hpp
T
2026-02-13 13:00:22 +01:00

22 lines
598 B
C++

#ifndef DELTA_ENTITY
#define DELTA_ENTITY
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include "renderer/camera.hpp"
#include "math.hpp"
class DeltaEntity {
public:
DeltaVector3 pos;
DeltaVector3 velocity;
DeltaVector2 angle;
DeltaEntity() {pos.x = 0; pos.y = 0; pos.z = 0; velocity = DeltaVector3(); angle = DeltaVector2();};
DeltaEntity(float x, float y, float z) {pos.x = x; pos.y = y; pos.z = z; velocity = DeltaVector3(); angle = DeltaVector2(); };
void draw(SDL_Renderer *renderer);
void update(float deltaTime);
};
#endif