up down is broken

This commit is contained in:
2026-02-13 13:00:22 +01:00
parent 5cd6abdd48
commit 0c1541e98c
8 changed files with 147 additions and 7 deletions
+23
View File
@@ -0,0 +1,23 @@
#ifndef DELTA_PLAYER
#define DELTA_PLAYER
#include <SDL3/SDL.h>
#include <SDL3/SDL_main.h>
#include "renderer/camera.hpp"
#include "entity.hpp"
#include "math.hpp"
class Player: public DeltaEntity {
public:
DeltaCamera camera;
DeltaVector2 direction;
Player() {pos.x = 0; pos.y = 0; pos.z = 0; velocity = DeltaVector3(); angle = DeltaVector2(); camera = DeltaCamera(0, 0, 0);};
Player(float x, float y, float z) {pos.x = x; pos.y = y; pos.z = z; velocity = DeltaVector3(); angle = DeltaVector2(); camera = DeltaCamera(0,0,0);};
void draw(SDL_Renderer *renderer);
void update(float deltaTime);
};
#endif