[gd_scene format=3 uid="uid://bwlwbahelcq52"] [ext_resource type="Script" uid="uid://dbofvk7fso8po" path="res://assets/scripts/player.gd" id="1_rwm0n"] [ext_resource type="Texture2D" uid="uid://cs35h4es4e6p" path="res://assets/images/gun1.png" id="2_s027a"] [ext_resource type="Texture2D" uid="uid://c3o7a2w3qyl4o" path="res://assets/images/tile.png" id="3_14505"] [ext_resource type="AudioStream" uid="uid://de4sr2qpjr1w2" path="res://assets/sounds/shoot.wav" id="4_4wcc8"] [ext_resource type="AudioStream" uid="uid://5b7eonllfufp" path="res://assets/sounds/hitHurt.wav" id="5_8sknh"] [ext_resource type="Script" uid="uid://ca8an62xpl0e4" path="res://assets/scripts/disposableParticles.gd" id="6_0gfpk"] [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_0gfpk"] light_mode = 1 [sub_resource type="BoxMesh" id="BoxMesh_xyegg"] size = Vector3(31, 31, 1) [sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_14505"] light_mode = 1 [sub_resource type="Animation" id="Animation_s027a"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("gun:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_14505"] resource_name = "shoot" length = 0.4 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("gun:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.4), "transitions": PackedFloat32Array(0.13869628, 2.0000021, 0.7320437), "update": 0, "values": [Vector2(1, 1), Vector2(1.2, 0.5), Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_4wcc8"] resource_name = "shoot_flip" length = 0.4 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("gun:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.4), "transitions": PackedFloat32Array(0.13869628, 2.0000021, 0.7320437), "update": 0, "values": [Vector2(1, -1), Vector2(1.2, -0.5), Vector2(1, -1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_4wcc8"] _data = { &"RESET": SubResource("Animation_s027a"), &"shoot": SubResource("Animation_14505"), &"shoot_flip": SubResource("Animation_4wcc8") } [sub_resource type="RectangleShape2D" id="RectangleShape2D_xyegg"] size = Vector2(31, 31) [sub_resource type="RectangleShape2D" id="RectangleShape2D_pymst"] size = Vector2(24, 24) [sub_resource type="Curve" id="Curve_14505"] _data = [Vector2(0.66548043, 0.9809523), 0.0, 0.0, 0, 0, Vector2(1, 0.009523869), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="Gradient" id="Gradient_4wcc8"] offsets = PackedFloat32Array(0.8745098, 1) colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0) [node name="Player" type="CharacterBody2D" unique_id=1190467346] script = ExtResource("1_rwm0n") [node name="ColorRect" type="ColorRect" parent="." unique_id=1343075480] visible = false offset_left = -16.0 offset_top = -16.0 offset_right = 15.0 offset_bottom = 15.0 color = Color(1, 0, 0, 1) [node name="Polygon2D" type="Polygon2D" parent="." unique_id=982630085] material = SubResource("CanvasItemMaterial_0gfpk") position = Vector2(-0.5, -0.5) color = Color(1, 0, 0, 1) polygon = PackedVector2Array(-15, -15, 16, -15, 16, 16, -15, 16) [node name="MeshInstance2D" type="MeshInstance2D" parent="." unique_id=1817854395] modulate = Color(0, 0, 0, 0.2509804) mesh = SubResource("BoxMesh_xyegg") [node name="Camera2D" type="Camera2D" parent="." unique_id=641690279] position_smoothing_enabled = true [node name="gun" type="Node2D" parent="." unique_id=1991256638] [node name="sprite" type="Sprite2D" parent="gun" unique_id=404962107] material = SubResource("CanvasItemMaterial_14505") scale = Vector2(2, 2) texture = ExtResource("2_s027a") region_enabled = true region_rect = Rect2(0, 112, 16, 16) [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=993544515] libraries/ = SubResource("AnimationLibrary_4wcc8") [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=266552910] visible = false shape = SubResource("RectangleShape2D_xyegg") [node name="hitbox" type="Area2D" parent="." unique_id=1769955622 groups=["playerHitbox"]] visible = false collision_layer = 2 collision_mask = 2 metadata/playerHitbox = 1 [node name="CollisionShape2D" type="CollisionShape2D" parent="hitbox" unique_id=929455950] shape = SubResource("RectangleShape2D_pymst") debug_color = Color(0.37601954, 0.6145431, 0, 0.41960785) [node name="PointLight2D" type="PointLight2D" parent="." unique_id=1388686543] scale = Vector2(50, 50) shadow_enabled = true shadow_color = Color(0, 0, 0, 1) texture = ExtResource("3_14505") [node name="Timer" type="Timer" parent="." unique_id=1120887048] wait_time = 0.05 autostart = true ignore_time_scale = true [node name="explode" type="CPUParticles2D" parent="." unique_id=1217002006] z_index = -3 emitting = false amount = 20 lifetime = 10.0 one_shot = true explosiveness = 1.0 spread = 180.0 gravity = Vector2(0, 0) initial_velocity_min = 20.0 initial_velocity_max = 50.0 linear_accel_min = -25.0 linear_accel_max = -25.0 scale_amount_min = 8.0 scale_amount_max = 16.0 scale_amount_curve = SubResource("Curve_14505") color = Color(1, 0, 0, 1) color_ramp = SubResource("Gradient_4wcc8") script = ExtResource("6_0gfpk") [node name="shootsfx" type="AudioStreamPlayer2D" parent="." unique_id=853884099] stream = ExtResource("4_4wcc8") [node name="hitsfx" type="AudioStreamPlayer2D" parent="." unique_id=640571283] stream = ExtResource("5_8sknh") [connection signal="area_entered" from="hitbox" to="." method="_on_hitbox_area_entered"] [connection signal="timeout" from="Timer" to="." method="_on_framesave_timeout"]