[gd_scene format=3 uid="uid://crv0gs7xtegi4"] [ext_resource type="Script" uid="uid://iwxi6s8i6j81" path="res://assets/scripts/enemy.gd" id="1_5q6ol"] [sub_resource type="Animation" id="Animation_kvq5h"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Polygon2D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } [sub_resource type="Animation" id="Animation_kbpvo"] resource_name = "shoot" length = 0.4 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("Polygon2D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.1, 0.4), "transitions": PackedFloat32Array(0.13869622, 2, 0.73204285), "update": 0, "values": [Vector2(1, 1), Vector2(0.5, 1.2), Vector2(1, 1)] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_55kjn"] _data = { &"RESET": SubResource("Animation_kvq5h"), &"shoot": SubResource("Animation_kbpvo") } [node name="Enemy" type="CharacterBody2D" unique_id=1421049985] script = ExtResource("1_5q6ol") [node name="Polygon2D" type="Polygon2D" parent="." unique_id=274914633] position = Vector2(-13, 0) rotation = 1.5707964 color = Color(0, 0.3333335, 1, 1) polygon = PackedVector2Array(-15, 0, 15, 0, 0, -30) [node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="." unique_id=1346650607] visible = false polygon = PackedVector2Array(-16, 15, -16, -15, 14, 0) [node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1072188506] libraries/ = SubResource("AnimationLibrary_55kjn")