extends Control @onready var bg = $TextureRect @onready var title1 = $title1 @onready var title2 = $title2 var timer := 0.0 # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta: float) -> void: timer += delta bg.position = get_local_mouse_position() / 200 - Vector2(16, 8) title1.position.y = 120 + sin(timer) * 16 title2.position.y = 120 + sin(timer) * 16 func _on_play_button_mouse_entered() -> void: pass # Replace with function body.