[gd_scene format=3 uid="uid://dfwhpkgf77e5y"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_xyegg"] size = Vector2(30, 30) [sub_resource type="BoxMesh" id="BoxMesh_xyegg"] size = Vector3(24, 24, 1) [sub_resource type="Curve" id="Curve_xyegg"] _data = [Vector2(0.41992885, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.038095236), 0.0, 0.0, 0, 0] point_count = 2 [node name="Pickupable" type="Area2D" unique_id=448556835] collision_layer = 2 collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2069397373] shape = SubResource("RectangleShape2D_xyegg") [node name="mainmesh" type="MeshInstance2D" parent="." unique_id=1578928066] modulate = Color(4.415934, 4.415934, 4.415934, 1) mesh = SubResource("BoxMesh_xyegg") [node name="particles" type="CPUParticles2D" parent="." unique_id=871258801] z_index = -1 emitting = false amount = 30 lifetime = 10.0 one_shot = true explosiveness = 1.0 spread = 180.0 gravity = Vector2(0, 0) initial_velocity_min = 50.0 initial_velocity_max = 100.0 linear_accel_min = -100.0 linear_accel_max = -100.0 scale_amount_min = 3.0 scale_amount_max = 6.0 scale_amount_curve = SubResource("Curve_xyegg")