initial commit
This commit is contained in:
@@ -0,0 +1,175 @@
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[gd_scene format=3 uid="uid://bwlwbahelcq52"]
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[ext_resource type="Script" uid="uid://dbofvk7fso8po" path="res://assets/scripts/player.gd" id="1_rwm0n"]
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[ext_resource type="Texture2D" uid="uid://cs35h4es4e6p" path="res://assets/images/gun1.png" id="2_s027a"]
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[ext_resource type="Texture2D" uid="uid://c3o7a2w3qyl4o" path="res://assets/images/tile.png" id="3_14505"]
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[ext_resource type="AudioStream" uid="uid://de4sr2qpjr1w2" path="res://assets/sounds/shoot.wav" id="4_4wcc8"]
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[ext_resource type="AudioStream" uid="uid://5b7eonllfufp" path="res://assets/sounds/hitHurt.wav" id="5_8sknh"]
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[ext_resource type="Script" uid="uid://ca8an62xpl0e4" path="res://assets/scripts/disposableParticles.gd" id="6_0gfpk"]
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_0gfpk"]
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light_mode = 1
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[sub_resource type="BoxMesh" id="BoxMesh_xyegg"]
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size = Vector3(31, 31, 1)
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_14505"]
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light_mode = 1
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[sub_resource type="Animation" id="Animation_s027a"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("gun:scale")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Vector2(1, 1)]
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}
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[sub_resource type="Animation" id="Animation_14505"]
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resource_name = "shoot"
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length = 0.4
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("gun:scale")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.4),
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"transitions": PackedFloat32Array(0.13869628, 2.0000021, 0.7320437),
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"update": 0,
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"values": [Vector2(1, 1), Vector2(1.2, 0.5), Vector2(1, 1)]
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}
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[sub_resource type="Animation" id="Animation_4wcc8"]
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resource_name = "shoot_flip"
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length = 0.4
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("gun:scale")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.1, 0.4),
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"transitions": PackedFloat32Array(0.13869628, 2.0000021, 0.7320437),
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"update": 0,
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"values": [Vector2(1, -1), Vector2(1.2, -0.5), Vector2(1, -1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_4wcc8"]
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_data = {
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&"RESET": SubResource("Animation_s027a"),
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&"shoot": SubResource("Animation_14505"),
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&"shoot_flip": SubResource("Animation_4wcc8")
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}
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_xyegg"]
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size = Vector2(31, 31)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_pymst"]
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size = Vector2(24, 24)
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[sub_resource type="Curve" id="Curve_14505"]
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_data = [Vector2(0.66548043, 0.9809523), 0.0, 0.0, 0, 0, Vector2(1, 0.009523869), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="Gradient" id="Gradient_4wcc8"]
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offsets = PackedFloat32Array(0.8745098, 1)
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colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0)
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[node name="Player" type="CharacterBody2D" unique_id=1190467346]
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script = ExtResource("1_rwm0n")
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[node name="ColorRect" type="ColorRect" parent="." unique_id=1343075480]
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visible = false
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offset_left = -16.0
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offset_top = -16.0
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offset_right = 15.0
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offset_bottom = 15.0
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color = Color(1, 0, 0, 1)
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[node name="Polygon2D" type="Polygon2D" parent="." unique_id=982630085]
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material = SubResource("CanvasItemMaterial_0gfpk")
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position = Vector2(-0.5, -0.5)
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color = Color(1, 0, 0, 1)
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polygon = PackedVector2Array(-15, -15, 16, -15, 16, 16, -15, 16)
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[node name="MeshInstance2D" type="MeshInstance2D" parent="." unique_id=1817854395]
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modulate = Color(0, 0, 0, 0.2509804)
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mesh = SubResource("BoxMesh_xyegg")
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[node name="Camera2D" type="Camera2D" parent="." unique_id=641690279]
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position_smoothing_enabled = true
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[node name="gun" type="Node2D" parent="." unique_id=1991256638]
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[node name="sprite" type="Sprite2D" parent="gun" unique_id=404962107]
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material = SubResource("CanvasItemMaterial_14505")
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scale = Vector2(2, 2)
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texture = ExtResource("2_s027a")
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region_enabled = true
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region_rect = Rect2(0, 112, 16, 16)
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=993544515]
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libraries/ = SubResource("AnimationLibrary_4wcc8")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=266552910]
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visible = false
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shape = SubResource("RectangleShape2D_xyegg")
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[node name="hitbox" type="Area2D" parent="." unique_id=1769955622 groups=["playerHitbox"]]
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visible = false
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collision_layer = 2
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collision_mask = 2
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metadata/playerHitbox = 1
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[node name="CollisionShape2D" type="CollisionShape2D" parent="hitbox" unique_id=929455950]
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shape = SubResource("RectangleShape2D_pymst")
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debug_color = Color(0.37601954, 0.6145431, 0, 0.41960785)
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[node name="PointLight2D" type="PointLight2D" parent="." unique_id=1388686543]
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scale = Vector2(50, 50)
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shadow_enabled = true
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shadow_color = Color(0, 0, 0, 1)
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texture = ExtResource("3_14505")
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[node name="Timer" type="Timer" parent="." unique_id=1120887048]
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wait_time = 0.05
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autostart = true
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ignore_time_scale = true
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[node name="explode" type="CPUParticles2D" parent="." unique_id=1217002006]
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z_index = -3
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emitting = false
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amount = 20
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lifetime = 10.0
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one_shot = true
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explosiveness = 1.0
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spread = 180.0
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gravity = Vector2(0, 0)
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initial_velocity_min = 20.0
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initial_velocity_max = 50.0
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linear_accel_min = -25.0
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linear_accel_max = -25.0
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scale_amount_min = 8.0
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scale_amount_max = 16.0
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scale_amount_curve = SubResource("Curve_14505")
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color = Color(1, 0, 0, 1)
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color_ramp = SubResource("Gradient_4wcc8")
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script = ExtResource("6_0gfpk")
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[node name="shootsfx" type="AudioStreamPlayer2D" parent="." unique_id=853884099]
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stream = ExtResource("4_4wcc8")
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[node name="hitsfx" type="AudioStreamPlayer2D" parent="." unique_id=640571283]
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stream = ExtResource("5_8sknh")
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[connection signal="area_entered" from="hitbox" to="." method="_on_hitbox_area_entered"]
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[connection signal="timeout" from="Timer" to="." method="_on_framesave_timeout"]
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