initial commit
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[gd_scene format=3 uid="uid://dfwhpkgf77e5y"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_xyegg"]
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size = Vector2(30, 30)
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[sub_resource type="BoxMesh" id="BoxMesh_xyegg"]
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size = Vector3(24, 24, 1)
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[sub_resource type="Curve" id="Curve_xyegg"]
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_data = [Vector2(0.41992885, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.038095236), 0.0, 0.0, 0, 0]
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point_count = 2
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[node name="Pickupable" type="Area2D" unique_id=448556835]
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collision_layer = 2
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2069397373]
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shape = SubResource("RectangleShape2D_xyegg")
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[node name="mainmesh" type="MeshInstance2D" parent="." unique_id=1578928066]
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modulate = Color(4.415934, 4.415934, 4.415934, 1)
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mesh = SubResource("BoxMesh_xyegg")
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[node name="particles" type="CPUParticles2D" parent="." unique_id=871258801]
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z_index = -1
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emitting = false
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amount = 30
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lifetime = 10.0
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one_shot = true
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explosiveness = 1.0
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spread = 180.0
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gravity = Vector2(0, 0)
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initial_velocity_min = 50.0
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initial_velocity_max = 100.0
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linear_accel_min = -100.0
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linear_accel_max = -100.0
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scale_amount_min = 3.0
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scale_amount_max = 6.0
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scale_amount_curve = SubResource("Curve_xyegg")
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