[gd_scene format=3 uid="uid://dfwhpkgf77e5y"]

[sub_resource type="RectangleShape2D" id="RectangleShape2D_xyegg"]
size = Vector2(30, 30)

[sub_resource type="BoxMesh" id="BoxMesh_xyegg"]
size = Vector3(24, 24, 1)

[sub_resource type="Curve" id="Curve_xyegg"]
_data = [Vector2(0.41992885, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.038095236), 0.0, 0.0, 0, 0]
point_count = 2

[node name="Pickupable" type="Area2D" unique_id=448556835]
collision_layer = 2
collision_mask = 2

[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=2069397373]
shape = SubResource("RectangleShape2D_xyegg")

[node name="mainmesh" type="MeshInstance2D" parent="." unique_id=1578928066]
modulate = Color(4.415934, 4.415934, 4.415934, 1)
mesh = SubResource("BoxMesh_xyegg")

[node name="particles" type="CPUParticles2D" parent="." unique_id=871258801]
z_index = -1
emitting = false
amount = 30
lifetime = 10.0
one_shot = true
explosiveness = 1.0
spread = 180.0
gravity = Vector2(0, 0)
initial_velocity_min = 50.0
initial_velocity_max = 100.0
linear_accel_min = -100.0
linear_accel_max = -100.0
scale_amount_min = 3.0
scale_amount_max = 6.0
scale_amount_curve = SubResource("Curve_xyegg")
